Hitting an ally with a Noble Round heals them and grants both them and you the buff “Blessing of the Sky” which increases damage dealt by 35% for ten seconds, so you both benefit. Point Lumina at an ally and fire that round and it’ll generate a ball of wispy white light instead that zeroes in on that player. When you pick it up it adds a “Noble Round” to your mag. A kill with Lumina leaves behind a “Remnant” that looks like a smoke ring or a really thin cheerio. Lumina’s gameplay combines a fireteam’s two favorite things - helping their teammates and shooting things. We went into it without much of a plan (as usual) but after winging it for several quest steps we managed to cleanse the artifact and shape it into a weapon of Light. Many, many years later he elected to give the relic to us to see what we could do. Shin Malphur kept the melted ruin of the real thing after he wasted Yor with the first Golden Gun. What on Earth would Guardians be doing running around with a weapon like that? The answer is that the exotic Thorn is a replica with substantially less power - able to poison its victims and strengthen you with kills, but certainly not the Light-drinking demon wielded by Yor. Origin & Description: You may have noticed the name Thorn in my list of exotics even though I just said Thorn was a vicious, corrupted weapon, an infamous Guardian-killer made by Dredgen Yor. Masterworked Trait: Resonant Virtue - Gain two Remnants per final blow instead of one. Trait: Blessing of the Sky - Using a Noble Round on an ally heals them and grants both you and them a weapon damage bonus for a short duration. Absorbing a Remnant converts your next hipfired shot into an ally-seeking Noble Round and partially refills the magazine. Perk: Noble Rounds - Kills with this weapon leave behind Remnants.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |