![]() This would encourage customers to visit game stores more often, ideally encouraging more impulse purchases as a result, and the flatter rarities would be viewed positively both by casual and hardcore players alike. How so? Well, to start with there was Dancey’s bold new vision for a CCG distribution model called “Rolling Thunder” which envisioned a system where, instead of traditional sized sets being released every three months or so, you would have smaller sets with flatter rarities being introduced every month or so. Pretty much everything he touches turns to shit in some way. The problem is that Ryan Dancey is the living embodiment of terrible ideas. Okay, that all sounds pretty cool, right? This Ryan Dancey fella must have his head on straight to do all that. From there Dancey wound up as Vice President in charge of Dungeons & Dragons at WotC while they were gearing up to release the 3rd edition of Dungeons & Dragons. ![]() His first big success story was his involvement with the Legend of the 5 Rings CCG, which he helped launch and subsequently helped sell to Wizards of the Coast (the Magic: the Gathering people) at the same time he brokered a deal for WotC to purchase the rights to Dungeons & Dragons from its original parent company, TSR, while they were imploding due to a history of poor financial decisions catching up with them. Mostly the business he’s done has been in the tabletop gaming industry, such as collectable card games and pen-and-paper RPGs. His Wikipedia article leads off with “Ryan Dancey is a businessman” which is as good a description as any in the sense that he is a man who does business. So Pathfinder Online is a huge, embarrassing flop, but in order to really explain how it got to be that way first I have to tell you about the man behind it, Ryan Dancey. It is entirely possible that since then interesting developments may have occurred in both the career of Ryan Dancey and the state of Pathfinder Online, but let’s be honest, the odds are pretty slim on both counts.) (Author’s Note: This article was originally written as a series of longform posts on the Something Awful forums back in 2017. While the game’s crowdfunding and early access helped lift Pathfinder Online into existence, its closure is simply because the game isn’t running in a way that justifies continued support.įor more on the shop closure and winding down operations, see the Pathfinder Online site.Whatever Happened to Pathfinder Online, Anyway? Paizo promises there will be a wrap up for the game before things shut down for the final time, and the team. When the game does shut down, players who still have account time left, as well as those who bought items like base camps or crafter studios at full price less than one year before the shutdown, will receive prorated refunds. For players who still have game time left on their accounts but no inactive characters that need to be activated they can transfer those months to other accounts that have inactive characters. Anyone who needs to get a character reactivated that way can contact customer support in order to take them up on the offer to work something out for the last few weeks. The team is also extending an opportunity to return for players who have inactive characters and don’t have available game time or Azoth to use on their accounts. If you have any active characters, for players who might want to return to Pathfinder for old time’s sake, they can be reactivated if you have game time left on your account or if you have Azoth that you’d like to convert to a game month. While the game is still running, any characters that are already active for November will stay active through the end and won’t be charged any more game months or credits.
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